This is the bundled-game licence, not a standalone SDK, evaluation or integration agreement. Separate written agreements with Regnio govern any additional rights they expressly grant.
Download the original licence text
TURKISH CASINO SIMULATOR VOICE ENGINE LICENCE AGREEMENT Effective date: 4 November 2026
This Voice Engine Licence Agreement ("Licence") is between you and Regnio LTD, operating under the Regnio brand ("we", "us", or "our"). It applies to the voice-recognition engine supplied with Turkish Casino Simulator (the "Game"), which powers voice betting and voice commands at the tables.
This Licence adds to the Turkish Casino Simulator End User Licence Agreement (the "EULA") and to the Steam terms that apply to your account. It does not replace them or take away rights that the law says you cannot waive. If you do not agree to this Licence, do not use voice features. You can still play the Game without them.
1. What this Licence covers
"Voice Engine" means the following, in any form we supply them, including updates: (a) the speech-recognition model and its model files; (b) the recogniser software, including its audio processing, decoder, grammars, lexicons and token tables; (c) the Game scripts that capture voice commands and turn them into game actions; and (d) the packaging, compiled archives, manifests and data that hold these together.
The Voice Engine does not include the Third-Party Components described in section 6. Those are not licensed by us under this Licence.
2. Your licence
Subject to this Licence, the EULA and your valid entitlement to the Game, we grant you a personal, non-exclusive, non-transferable licence to use the Voice Engine in the form we supply it, only as part of the Game, for your private, non-commercial enjoyment. Showing the Voice Engine in genuine gameplay streams and videos that the EULA allows, including monetised ones, is fine. Any other commercial use needs our written permission. There is no separate fee. The Voice Engine is licensed, not sold.
3. What you may not do
Except as section 4 allows, you may not, and may not help anyone else to: (a) extract, export, dump or copy the Voice Engine or any part of it out of the Game, including the model and its files; (b) use the Voice Engine outside the Game, including by loading the model in other software or by connecting other software to the Game's local recognition service; (c) sell, rent, lend, sublicense, publish, host, share or otherwise redistribute the Voice Engine or any part of it; (d) reverse engineer, decompile or disassemble the Voice Engine, or try to work out its source code or how it works; (e) modify the Voice Engine or make works based on it, including by converting or adapting it; (f) use the Voice Engine or its outputs to build, test or improve any other speech-recognition or machine-learning system; or (g) remove or alter any copyright, licence or attribution notice, or bypass any integrity check that protects the Voice Engine.
4. Rights these restrictions do not take away
Section 3 does not stop you doing anything that applicable law expressly allows and that cannot be excluded by contract. This includes making a lawful back-up, observing, studying or testing how the software works while using it normally, and decompiling to the extent needed for interoperability under the conditions set by law.
Section 3 also does not apply to a Third-Party Component, or to any act that a Third-Party Component's own licence permits you to do. If such a licence, or any law, gives you a right that conflicts with section 3, that right prevails to the extent of the conflict.
5. Ownership
The Voice Engine is owned by Regnio LTD and is protected by intellectual-property law and, where applicable, as confidential information. We reserve every right not expressly granted in this Licence. To the extent the law allows, we expressly reserve the use of the Voice Engine for text and data mining.
You keep any rights you have in your own voice and in what you say. This Licence gives us no ownership of them.
6. Third-party components
The Voice Engine runs on third-party open-source software ("Third-Party Components"). These include CPython, NumPy, OpenBLAS, the GCC runtime libraries and ONNX Runtime. Each stays under its own licence, not this Licence. Their notices are supplied with the Game in the file THIRD_PARTY_NOTICES.txt and in the licence files beside the Voice Engine. Those notices must be kept.
The Voice Engine is not made, endorsed or supported by any of those third parties.
7. Your voice and privacy
The microphone is used for voice betting only while you hold the voice key. The recogniser runs on your own device. Each spoken command is saved to a temporary audio file on your device, passed to the recogniser through a local connection on that device, and normally deleted once it has been processed. The Voice Engine does not send your voice recordings to us.
Your voice and the words you say are not included in diagnostic reports. Interpreted bets, in-game stake amounts and bet-placement results can appear in the Game's logs, and may be included in a diagnostic report. Section 10 of the EULA explains this and how to turn crash reporting off. Multiplayer voice chat is a separate feature and is not part of the Voice Engine.
8. No warranty
Speech recognition is not perfect. The Voice Engine may mishear you, reject a command or place a bet you did not intend, so check the table before a spin or deal. Bets in the Game use in-game money only.
To the fullest extent permitted by applicable law, the Voice Engine is provided "as is" and "as available", without any warranty or promise that it will be accurate, uninterrupted or error-free, or that it will work with your microphone, language or accent. This section does not limit any right you have by law for the Game to conform to your purchase.
9. Limit of liability
To the fullest extent permitted by applicable law, our total liability to you for all claims about the Voice Engine is limited to the amount you paid for the Game, and we are not responsible for losses that were not reasonably foreseeable when you acquired the Game.
We do not exclude or limit liability where doing so would be unlawful, including liability for fraud, intentional wrongdoing or personal injury caused by negligence where applicable. Nothing in this Licence limits mandatory consumer rights, including rights relating to faulty digital content, refunds or remedies that cannot lawfully be waived.
10. Ending this Licence
You may stop using the Voice Engine at any time by not using voice features or by uninstalling the Game. If you materially breach this Licence, we may, where legally justified, terminate it. If it ends, you must stop using the Voice Engine and delete any copy you made in breach of section 3. Ending this Licence does not by itself end the EULA or affect your Steam entitlement. It also does not affect rights or obligations that arose before it ended or any rights that applicable law preserves. Sections 3, 4, 5, 9, 12 and 13 continue after it ends.
11. Changes to this Licence
If we materially change this Licence, we will provide reasonable notice through Steam, the Game or our website. Changes apply prospectively. If you do not accept a change, you may stop using the Voice Engine and seek any remedy available under Steam's rules or applicable law. We will not impose a retroactive change that removes rights already granted to you where the law does not allow it.
12. Governing law and courts
This Licence and any dispute about it are governed by the laws of the Republic of Cyprus, and the courts of the Republic of Cyprus have jurisdiction.
If you are a consumer, this section does not take away the protection of the mandatory laws of the country where you habitually reside, or your right to bring proceedings in the courts that the law makes available to you there.
13. General
If this Licence and the EULA conflict about the Voice Engine, this Licence applies. On everything else the EULA applies. If any part of this Licence cannot be enforced, the rest stays in force. You may not transfer this Licence. We may transfer it to whoever takes over the Game, provided your rights are not reduced. If we do not enforce a term straight away, we can still enforce it later.
14. Contact
Regnio LTD (Regnio) Website: https://regn.io/ Email: hello@regn.io
Please include "Turkish Casino Simulator" in your message so we can identify the Game.